I'm a developer of 3D level editor using low-code engine Clickteam Fusion 2.5
Clickteam Fusion 2.5 is a 2D game engine with events system.
This approach has no syntax, I'm able to focus mainly on logic part of my tool.
This approach has no syntax, I'm able to focus mainly on logic part of my tool.
When Firefly 3D plugin came out, I decided to make a solid, easy to use
3D world editor to build my dream retro game:
3D world editor to build my dream retro game:
Example in-game levels that were created in LVL Edit.
Lowpoly models and textures are created and loaded separately.
Placing objects on scene is quite simple. It has two modes of placement:
grid based (Grid Marker) and point click (Click Marker).
LVL Edit is using Clickteam Firefly: particles system, linear fog, vertex lighting, animated meshes and much more to come in future updates.
My goal is to design a tool that will bring joy into the process of creation.